﻿using System;
using System.Collections.Generic;
using System.Text;
using GameViewer.Core.Archives;

namespace Plugin_TX2.Archives
{
    public class BagArchive : Archive
    {
        public BagArchive(string name, string archType)
            : base(name, archType)
        {
        }

        public override void Load()
        {
            mFiles = new List<FileInfo>();
            
        }

        public override System.IO.Stream Open(string fileName)
        {
            //return mMpq.OpenFile(fileName);
            return null;
        }
    }
}
